Welcome to GameRanker
Track Elo, records and rivalries โ with your crew, in real time.
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Google sign-in turns on with the production domain โ use email locally.
Pick your handle
Your name everywhere on GameRanker โ one identity across all leagues.
Your leagues
Open the personal invite link you were sent โ it adds you to the league and connects your match history. Signing in alone isn't enough; without the link we can't know which player is you.
Starting fresh instead? Use + Create league above.
Create a league
You're invited
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Board
Loading confirmed historyโฆ
Loading standingsโฆ
Log a set
Choose the mode, build both sides, then confirm the result.
Free-for-all: pick the players, then tap the winner's chip ๐
Recent sets
Pick a player to see team chemistry.
Pick a player to see matchups.
Sim
Preview matchups or find the fairest equal teams.
Pick two players to compare.
Activity
Recent league changes in plain language.
No activity matches these filters.
Activity is available to signed-in league members, including Viewers. Anonymous public watchers do not see actor or activity data.
League
Visibility
What can be logged
Rating
Changing the rating system or K replays every set โ ratings shift for everyone.
Match confirmation
Members & invites
Control access without deleting anyone's match history.
Current members
Invite new people
A player link creates a new player identity from the person's handle.
Unclaimed player history
A personal link reconnects one person to an existing player and all of that player's numbers.
Add a player
How scoring works
Ratings rise and fall by who you beat. Winning against a stronger player or team earns a lot; winning against a weaker one earns little โ and losses mirror that. Everyone starts at 0, and the board self-corrects toward true skill over time. K is the swing size: higher K = faster movement per set (24 is a good default).
A classic league table: fixed points per result โ win 3, draw 1, loss 0 (you can change these). Simple to explain, but it ignores opponent strength: every win is worth the same.
Rule of thumb: pick Elo for competitive ranking with uneven matchups; pick table points for casual round-robin nights.